/*
                  Food Class Definition
*/

#ifndef FOOD_H
#define FOOD_H

#include "Point.h"
#include "FoodInfo.h"

class Food
{
    public:
        Food();
        ~Food();

        void Draw(SDL_Surface *surface);

        int getType();
        void setType(const int& iNewType);

        Point getPosition();
        void setPosition(const Point& NewPosition);

    private:
        Point Position;
        int iType;

        SDL_Surface *Sprite;
};

#endif
